The weapon's primary drawback was its relatively short reach an opponent could use a weapon of greater length, such as the dosalnar or kal'hris, to strike a chakashan first. A fighter had to be skilled indeed to come away from a chaka fighter without some sort of inquiry. Thier weapon allowed them to punch, slash, chop, and thrust with equal ease, meaning that no angle of attack was denied to them. ![]() Many clans had their own preferred chaka designs which other Andorians readily recognized.Ī skilled chaka fighter (called a chakashan) is a dangerous foe. Some models lengthened the upward-projecting blade and/or shortened the side blades. ![]() Most chakani had basket-hiltlike protective coverings over the haft to protect the wielder's fist others did not, while some adapted the covering into a spiked brass knucklelike punching weapon. A short blade projects out and up from the fist, while two slender, longer blades protruded to either side.ĭozens of different variations of this basic model exist. The fighter held a central haft in his fist. It had an unforgettable three-bladed profile. The signature, and probably most lethal, Andorian weapon was the chaka, sometimes erroneously called the " Andorian dagger" by other species, although it was closer to the traditional short sword in weight and size. Its only common uses were as a martial arts exercise and during during the pon farr madness, on those rare occasions when the ancient rites of mating combat were invoked. It consisted of a staff-like shaft about 160 cm long with a crescent-shaped blade on one end and a weighted club on the other. The lirpa was an ancient Vulcan ritual weapon. Generally it was used as a noose or in a whip-like manner some practitioners also knew how to bunch it up for use as a crude flexible club in close-in fighting. Sometimes it had a small leaden weight at one end. The ahn-woon was a Vulcan weapon consisting of a thin leather strip about six feet long. The pommel had small spikes and could function as a fist-load.Ī mek'leth was a Klingon sword-like blade weapon, approximately half as long as a bat'leth, typically used to slash the throat or disembowel. This Klingon combat dagger had a large central straight blade, with two smaller curved blades that popped out to either side of the main blade at the press of a button. This three-bladed weapon was of great symbolic importance to Klingon warriors and was used both in combat and as the preferred method of ritual suicide. The d'k tahg was the Klingon ceremonial knife. The Sword of Kahless was preserved by the Klingons following Kahless' death, until it was stolen by the Hur'q when they plundered Qo'noS about five hundred years after his death. This story was not recorded in public texts, but was passed down verbally by the Klingon clerics as a test of Kahless' return. After forging the weapon, he used it to fight the tyrant Molor, and then gave it its name. Kahless cut a lock of his hair and dropped it into the lava of the Kri'stak volcano, then plunged the burning lock into the Lake of Lusor and twisted it into a blade. A traditional bat'leth was typically approximately 116 centimeters long, with blades of composite baakonite, weighed about five-point-three kilograms, and had an exterior hand grip diameter of five centimeters.Īccording to Klingon mythology, the first bat'leth was forged by Kahless the Unforgettable in the 9th century. Resembling a crescent-shaped, two-ended scimitar, the bat'leth was wielded using three handholds along the outside edge of the blade. It was widely considered the most popular weapon among Klingon warriors. This is why El Satan is nearly unstoppable because he doesn’t need to knock them down, just needs to grab-throw-repeat.The bat'leth, or "sword of honor", was a traditional Klingon blade weapon. I wouldn’t care about the shooting penalty because I’d just be throwing zombies instead if only I could knock them down reliably. The only Exwrestler I have in my roster is also set to “hero type” which gives him full loyalty. Don't need to worry about a shooting penalty if you can't shoot at all. At least the recent rebalance was a total buff for the Ex-Wrestler/Grappler combo. Originally posted by toasty frosting:Did you know that Ex-Wrestler has a secret downside of setting Loyalty to 0? And that it's the only perk that affects personality? And that the Ex-Wrestler/Grappler combo makes it so you can't use guns, just like El Satan? And that traits that force a Boring Personality (like Grappler) do not touch Loyalty?Įx-Wrestler has a surprisingly long list of things holding it back.
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